![]() ![]() Any components not used are stored in either the player character’s inventory or the settlement workbench, depending on where the player character is crafting and where they are storing their junk. ![]() When crafting anything out of junk, the most readily available junk is broken down to its base components, and whatever ingredients needed for the recipe are consumed to make the crafted item. Junk items can also be automatically transferred into non-player character owned crafting stations, but they will not be shared between the crafting stations in the area.Īll junk items consist of one or more "components,” a general term for the materials that make up each junk item. ![]() After accessing the inventory on a workbench or crafting station at an allied settlement, all junk items can automatically be transferred into the workbench and are available for crafting at the settlement, as well as all settlements connected to it via a supply line. Their primary use is in crafting, either as ingredients for more useful items (weapons, armor, chems, mods, settlement buildings, etc.) or for breaking down into their raw components. They cannot be equipped, consumed or interacted with by themselves like weapons or food, although they can be dropped or sold to vendors. Junk items are found in their own inventory section in the Pip-Boy. Junk items refer to the miscellaneous clutter found scattered all over the Commonwealth, such as toys, housewares, garbage, and tools that the Sole Survivor can collect.
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